Wednesday, October 21, 2009

Creative Commons: Another Useless Solution

Creative Commons (CC) founded in 2001 is a not for profit organisation that works to increase the amount of creativity available to the common person, hence Creative Commons. It was inspired by GNU (GNU's Not Unix) and their free software, also known as open source software. CC licenses create “free and legal sharing, use, repurposing and remixing” (CC, 2009). It was designed to avoid the hassle of Copyright, by creating a new license, this however can be just as painful as Copyright. CC offers six types of licenses, which move from the extreme no rights reserved to the less dramatic some rights reserved, however to fully understand CC, we must have a basic understanding of Copyright.

Copyright gives authorship to the owner, the classic all rights reserved is Copyright. For instance, if I take a photo, as soon as the shutter takes the imprint of light onto the film, it is declared mine. If I were to upload it onto the internet, people would have to seek my permission before using my photo. This is fine if I want full attribution, however, should I not care who uses my photo, constant asking for permission would eventually get annoying. This is where CC steps in, all those poor people who are sick and tired of the constant asking for permission, instead, they take out a CC license, that "integrates with Copyright laws" (CC, 2009) to have the desired effect.

Now that we understand Copyright and its flaws, we can discover the background and the same flaws in CC. In 2008 CC estimated to have 130 million CC licensed works. The only compliment that can be made about CC is that the licenses come in several versions; the lawyer version for lawsuits, the computer version for search engines, and the common persons version for the average person. The common persons license version means that literally hundreds of millions of people understand how the licenses work. CC has licenses valid in over 80 countries around the world, they do not overrule fair use. The main flaw with CC licenses is that if I take someone elses image and edit it, I am bound to their terms and conditions, stated in the license, which may force me to relicense my remixed product, so that it can have the same effect. The following video explains in laymans terms what CC licenses are.


It sounds good doesn't it? "Creative co-authorship... It's what the internet is all about" (CC, 2009). Why do we need to license everything that we create. It is your intellectual product, you know that, yet it seems that this is not enough. Hypothetically speaking, can I not feel happy, knowing that I invented the iPod, that Apple stole from me and has now earnt billions from. In the end, it comes down to money, if my intellectual products are worth money, then I want to recieve what it is worth. CC believes that in the technological world that we live in, we should be able to create something, not for money, but for the benefit of mankind, so that others can develop our ideas, and we should be able to have the choice between all rights reserved, some rights reserved and no rights reserved (CC, 2009).

CC offers some rights reserved and no rights reserved. To completely understand the licenses, I created all six licenses in Australia through CC. All licenses have one thing in common, attribution, any work I use that is not my own, I must attribute back to the author. Sounds like Copyright doesn't it. The first license is a no rights reserved license, the rest are forms of some rights reserved.

The following license allows you to share and remix, however you must attribute the work to the author or licenser.
Creative Commons License

The following license allows you to share and remix, however you must attribute the work to the author or licenser, and you must redistribute your work under the same license.
Creative Commons License

The following license allows you to share, however you must attribute the work to the author or licenser, and you may not make derivatives of the work.
Creative Commons License

The following license allows you to share, however you must attribute the work to the author or licenser, you may not make derivatives of the work, and it may not be used for commercial purposes.
Creative Commons License

The following license allows you to share and remix, however you must attribute the work to the author or licenser, the work or your alterations may not be used for commercial purposes, and you must redistribute the work under the same license.
Creative Commons License

The following license allows you to share and remix, however you must attribute the work to the author or licenser, and the work or your alterations may not be used for commercial purposes.
Creative Commons License

The result is that most of the licenses are a slightly altered version of Copyright, you must attribute to the author, however some offer more strict rulings than Copyright. For example, the following license allows you to share the item, however you must attribute the work to the author or licenser, you may not make derivatives of the work, and it may not be used for commercial purposes. The only difference between this and Copyright, is that with Copyright, you cannot share the item without seeking the authors acceptance.

Creative Commons License

The purpose of CC, was to “skip the intermediaries”, “refine the rules of Copyright” and “exercise your Copyright” (CC, 2009). CC wasn't created to work against Copyright, but alongside with it. However, by "exercising your Copyright" through CC, you are potentially creating a new set of stricter rules that apply to any user that; remixes or shares any of your work.

While CC is an excellent concept on paper, and for the time being it seems to work, why should we bother with CC and Copyright? It is just another solution and failure to deal with Copyright on the internet. Ultimately, the choice is yours. If you think Copyright is old fashioned, or you would like to have limited or no control over your work, then CC is for you. Otherwise, don't change a thing.


References

BOYLE, J. (2008), 'The Public Domain: Enclosing the Commons of the Mind', Yale University Press, London.





LASTUFKA, A. & DEAN, M. W. (2009), 'Youtube: An Insiders Guide to Climbing the Charts', O'Reilly Media, Inc. United States of America.

LAURENT, A M. ST. (2004), 'Understanding Open Source and Free Software Licensing', O'Reilly Media, Inc. United States of America.


LESSIG, L. (2008), 'Remix: Making Art and Commerce Thrive in the Hybrid Economy', The Penguin Press, London.

LESSIG, L. (2004), 'Free Culture: How Big Media Uses Technology and the Law to Lock Down Culture and Control Creativity, The Penguin Press, London.

NATIONAL ACADEMIC PRESS. (2003), 'The Roll Of Scientific And Technical Data And Information In The Public Domain', National Academic Press, Washington.

WATRALL, E. & SIARTO, J. (2009), 'Head First Web Design', O'Reilly Media, Inc. United States of America.

Thursday, September 24, 2009

Week 9 - Tute

Write out the question that you would like to answer for your essay.

Find at LEAST 5 books or journal articles that are useful to answering your question. You should write 50 words about each of the resources; focus on the following:

What is the key argument or information in this resource?

Is the view or information the same as the other resources you have found?

How does it contribute to your argument?

Is there a key quote that describes the main point of the article?

Wednesday, September 23, 2009

Week 9 - Lecture

Okey. Jason, I would just like to say, WHY AREN'T YOU OUR LECTURER? Seriously, the lecture was awesome. Anyone leaving early or entering late was singled out and made fun of, just the way it should be.

The lecture we looked at the different ways one can be involved in a community of some description. For instance the anti-wikipedia, uncyclopedia! This great little site explores everything that wikipedia dares to not. Everything that wikipedia stands for, uncyclopedia doesn't. Check out uncyclopedia's take on wikipedia if you dare.

Another site we checked out was 4chan. This site is an image based bulletin board, however it has links to hackers throughout the world that at any notice can shut down sites that they disapprove of.

Finally, we sat flabbergasted as we watched Jason play several of his 'interactive digital poetry and games'. These were interesting, however extremely off-putting. The effect of his 'digital poetry' was that I felt like I was on acid.

So that concluded the lecture, the main question running through everyone's heads was "What the hell just happened?"

The who what when where why how blog

Thursday, September 17, 2009

Week 8 - Tute

Dr Dan, is the philosopher, at least, I'm sure in his past life he was... perhaps Plato.

This week our task is to see how many of the following we can achieve while sticking to your political beliefs?

- Sign an e-petition
- Respond to a professional blogger at a major news site
- What is Barak Obama doing today?
- Find out what your local, state and federal representatives are
Local member: Steve Griffiths
State member: Simon Finn
Federal member: Graham Perrett
- Look up the Queensland or Australian hansard to find the last time your local member spoke in parliament
My local member has spoken eleven times this year in parliament.
- Let your local member know what you think about their last speech.
- Read the lecture and the readings, pursue a couple of the topics that you find most interesting and then post your blog with your well-considered thoughts about the theory and practice of politics.

The who what when where why how blog

Week 8 - Lecture

So this week there was no lecture, but don't get your hopes up, I still have to post from the lecture notes.

Plato proposed, that our senses can be lied to. For instance, when you walk into a dark cave, you are blinded. Likewise, once your eyes have adjusted to the darkness, when you walk back outside, you are blinded again. Gibson stated that in our modern era, we don't have that blindness. For some reason we trust our senses.

We are also perhaps programmed for warfare. Nearly everything we see is based on warfare. Think about action movies, you cannot name a single action movie that doesn't involve guns or warfare. Board games for instance are the same. Take chess and checkers for example, they promote warfare. Cheat promotes political deception. Computer games are all based on war, or fighting. Many are based on a historical period, for instance, Call of Duty, runs through WWI, WWII and Afghanistan. Are we programmed to accept war?

When I googled board games, the first game to pop up was Monopoly, a 'WORLD DOMINATION' game.

The who what when where why how blog

Wednesday, September 16, 2009

Week 7 - Tute

So this week Dan mumbled on about something or other that was covered in the lecture. I'm sure everyone fell asleep this time as this tute was MIND NUMBINGLY BORING! However I was awake for the first part of the tute, where we talked about the open source programs we were currently using. For me, Open source Liero. Liero is a classic worms game, however it is played in realtime and now with open source liero I can enjoy it even more!

This weeks tute task was to create a three minute video comprised of photos and videos taken from portable media. It could be either of the following; a news report about University, or another boring video. What did I choose? To make a boring video INTERESTING! Maybe.

Here is a video, that I have compiled of pictures taken by me at my year twelve formal.
Hope you enjoy it...



The who what when where why how blog

Wednesday, September 9, 2009

Week 7 - Lecture

Okey dokey. Todays lecture was taken by Adam Muir. Topic of interest, Creative commons and Open source software.

Creative commons is a not for profit organisation that enables "some rights reserved". The rights as the creator are chosen by you. Under these licensing schemes, I could write a book in english, and post it online with the creative commons license. Then a translator in England could translate my book into French. A illustrator in Canada could illustrate the book, and the book could then be used in Bolivia, helping teach young children how to read. Whilst this is possible under a regular license, the creative commons license makes it easier to access and download for free.



The other topic for this week was open source software. This is basically free to use software, that you can edit and change as you wish, upload and redistribute. In simple terms, open source software is basically a recipe, that upload on the internet. Your friends download it, and after trying it out, decide to change a little bit to make it better. After doing this, they upload the new version, and redistribute it on the internet. There are hundreds of open source software out there. OpenOffice, Linux, Firefox and VLC are just a few. If you're looking at changing your software, then Source Forge is the place to go.

Quite often open source software is a quicker and more reliable way to run your computer. In 2007, when Microsoft released Windows Vista, Windows XP users were unable to read Vista file types. Open source software had a patch for XP users within a week, Microsoft took months. If the job needs to be done, the community will comply, rather than waiting for the company.

Adam left us with a little homework.
Find a free piece of software, and use it for 10 days. Lets see how I go.

The who what when where why how blog